[Mode Guide]
COMING SOONConquest
Capture sectors and control the map. Objectives first, kills second.
Conquest — In Action
1
Overview
Conquest is the objective mode that decides who controls a theater. Teams capture and hold sectors to bleed the enemy's tickets. It rewards map control, rotations, and squads that fight for position instead of chasing kills.
2
Win Condition
Hold more sectors to drain the enemy ticket count to zero. If time runs out, the team with more tickets wins.
3
Team Structure
- 8v8 up to 16v16 on larger maps
- Assign at least one Engineer to fortify held sectors
- Keep a Recon watching the rotation lanes
- Never send the whole squad to one flag
4
Match Flow
- 1 Opening: rush the nearest neutral sectors and establish a base of control.
- 2 Mid-match: contest the center sector — it decides most rotations.
- 3 Closing: defend the sectors you hold rather than overextending for one more flag.
5
Scoring
- Sector Capture250 XP
- Sector Defend150 XP
- Kill100 XP
- Assist50 XP
7
Best Weapons
8
Best Maps
9
Beginner Tips
- Capture the closest flag before fighting for a far one.
- Stay on the objective — a defended flag beats a kill.
- Rotate with your squad, not alone.
10
Advanced Tactics
- Hold the center sector and let the enemy overextend to reach it.
- Mine the rotation lanes into your held flags.
- Trade a distant flag for a stronger defensive cluster.
11
Intel Study Angles
- Will East hold all three Pacific theaters this weekend?
- Will the center sector change hands three times tonight?
Intel Picks are free and use Intel Points only — no wagering, no payout. WW3 earning estimates are not guaranteed and may vary by platform, rules, events, and eligibility. NFTs are optional and not required to play.