[Mode Guide]
COMING SOONConquest
Capture sectors and control the map. Objectives first, kills second.
Conquest — In Action
1
Overview
Conquest is the objective mode that decides who controls a theater. Teams capture and hold sectors to bleed the enemy's tickets. It rewards map control, rotations, and squads that fight for position instead of chasing kills.
2
Win Condition
Hold more sectors to drain the enemy ticket count to zero. If time runs out, the team with more tickets wins.
3
Team Structure
- 8v8 up to 16v16 on larger maps
- Assign at least one Engineer to fortify held sectors
- Keep a Recon watching the rotation lanes
- Never send the whole squad to one flag
4
Match Flow
- 1 Opening: rush the nearest neutral sectors and establish a base of control.
- 2 Mid-match: contest the center sector — it decides most rotations.
Predictions are backed with WW3 — an in-game currency with no real-money wagering, no payout. WW3 earning estimates are not guaranteed and may vary by platform, rules, events, and eligibility. NFTs are optional and not required to play.
